Ghost Recon: Breakpoint

Image

Moderators: Admiral of the Fleet, Vice Admiral

User avatar
0v3rz34l0u5
Posts: 655
Joined: Tue Oct 23, 2018 8:29 pm
Location: Hertfordshire
Contact:

Ghost Recon: Breakpoint

Post by 0v3rz34l0u5 » Fri May 10, 2019 6:42 am

The next Ghost Recon has been announced:
Image

User avatar
Projectblue
Posts: 205
Joined: Thu Oct 25, 2018 7:57 pm

Re: Ghost Recon: Breakpoint

Post by Projectblue » Fri May 10, 2019 10:52 pm

Looks ok and a different story arc. Still some arse dialogue like "Lets go! Quick and Quiet" - immediately after using the AT Launcher and opening up with a belt fed.....
"The day may dawn when fair play, love for one’s fellow-men, respect for justice and freedom, will enable tormented generations to march forth serene and triumphant from the hideous epoch in which we have to dwell. Meanwhile, never flinch, never weary, never despair."

User avatar
Hairy Frog
Posts: 138
Joined: Tue Oct 23, 2018 7:27 pm

Re: Ghost Recon: Breakpoint

Post by Hairy Frog » Sat May 11, 2019 5:32 am

ROFL ! the most weird thing in it is considering that Ubisoft may release a trully realistic tactical shooter imho ;-)
If a fool is a guy who lost is touch with the real world, what to think about people who are confusing

- Hanger and hatred
- Respect and fright
- Offense and fear
- Truth and belief
- Knowledge and information
- Love and concupiscence
- Being and having

User avatar
0v3rz34l0u5
Posts: 655
Joined: Tue Oct 23, 2018 8:29 pm
Location: Hertfordshire
Contact:

Re: Ghost Recon: Breakpoint

Post by 0v3rz34l0u5 » Fri Aug 09, 2019 6:25 pm

Image

User avatar
warlock359205
Posts: 244
Joined: Tue Oct 23, 2018 7:12 pm
Location: portsmouth uk

Re: Ghost Recon: Breakpoint

Post by warlock359205 » Sat Aug 10, 2019 6:55 am

Well IF I get it I hope they have improved the bot ai as in Wildlands you would order them to stay put ,and next minute one would be walking in the front gate like a fuking twat
Image

Karrion
Posts: 60
Joined: Wed Oct 24, 2018 11:52 am

Re: Ghost Recon: Breakpoint

Post by Karrion » Sat Aug 10, 2019 11:47 am

I might be wrong but I believe that unless you have friends playing with you then you're on your own without any squad mate ai's.

User avatar
0v3rz34l0u5
Posts: 655
Joined: Tue Oct 23, 2018 8:29 pm
Location: Hertfordshire
Contact:

Re: Ghost Recon: Breakpoint

Post by 0v3rz34l0u5 » Sat Aug 10, 2019 10:05 pm

I think that is the case @Karrion. No AI stupidity @warlock359205. 😀
Image

User avatar
warlock359205
Posts: 244
Joined: Tue Oct 23, 2018 7:12 pm
Location: portsmouth uk

Re: Ghost Recon: Breakpoint

Post by warlock359205 » Sun Aug 11, 2019 7:12 am

0v3rz34l0u5 wrote:
Sat Aug 10, 2019 10:05 pm
I think that is the case @Karrion. No AI stupidity @warlock359205. 😀
if you don't have to contend with stupid bots then it might be worth a look :D
Image

User avatar
Spriggs272
Posts: 75
Joined: Tue Oct 23, 2018 7:32 pm
=EBS= Spriggs’s avatar
Loading…

Re: Ghost Recon: Breakpoint

Post by Spriggs272 » Mon Aug 12, 2019 10:47 pm

I enjoyed Wildlands so I'll probably enjoy Breakpoint as well. If the AI are improved then it would make for a much better game as the previous AI were confusing at times. And I really hope they add in moving bodies. That really rustled me and promoting a very careful play of silent and fast or just plain going loud.
I survived the great server crash (23/10/2018)
Gone but never forgotten

User avatar
Harrod200
Posts: 58
Joined: Sun Jan 06, 2019 6:02 pm
Location: Terra-Luna L5
=EBS= Harrod200’s avatar
Loading…

Re: Ghost Recon: Breakpoint

Post by Harrod200 » Wed Aug 14, 2019 11:24 am

Played Wildlands with three other half and enjoyed it quite a bit. Would be up for this if we got an EBS crew up for it. Always been partial to the tactic of 'there'll be no alarms if there's nobody left to raise one' myself.

Post Reply