Server States

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DarkDeamon
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Server States

Post by DarkDeamon » Sun Feb 12, 2017 5:03 am

It's become obvious since the issues of the latest updates that the server configs and setup has diverged a little.

Next Thursday, I'm going to backup all the configs and maps for both servers then Friday morning, do a clean rebuild of Server 1. Saturday morning, I will rebuild Server 2. They will be running with the same map files and configs but server 2 will have hunt running as well.

Having spent a few hours going over my theatre code last night and comparing it with NWI, I've got a bit of a bigger job to do on the theatre. What I'll look at in the meantime is a very basic theatre that reduces weight, weapon cost and gives a couple of extra slots for explosives/ammo as that is a much quicker, easier option while I get my head round NWI's twisted thinking.
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Hawkeye
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Re: Server States

Post by Hawkeye » Sun Feb 12, 2017 2:00 pm

Thanks for all your hard work Dark.
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Teffie
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Re: Server States

Post by Teffie » Sun Feb 12, 2017 3:09 pm

In total agreement with Hawkeye - really appreciate all your (and anyone who's involved) hard work sorting everything out.
If there was a 'three cheers' smiley I'd use it right now but there isn't so you get three big thumbs up instead! :bigt: :bigt: :bigt:

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Cpt.Monkey
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Re: Server States

Post by Cpt.Monkey » Mon Feb 13, 2017 9:23 am

Doing a great job D! :)

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Re: Server States

Post by eyzpick » Mon Feb 13, 2017 10:13 am

:bigt: :bigt: :bigt: :bigt:

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taran
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Re: Server States

Post by taran » Fri Mar 31, 2017 7:20 am

Our friend circulus has found the problem with the nwi patch and a permenant fix to make them work pre patch.

http://steamcommunity.com/app/222880/di ... 090/?ctp=3

so what do you guys want for min bot number?

So if only 1 player on the server what is the minimum bots?

Do you want this on both servers?

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Hawkeye
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Re: Server States

Post by Hawkeye » Wed Apr 05, 2017 11:03 am

24
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Re: Server States

Post by eyzpick » Wed Apr 05, 2017 11:59 am

Hawkeye wrote:
Wed Apr 05, 2017 11:03 am
24
so that will 192 bots with 8 players? for each point? and the counter?

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Hawkeye
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Re: Server States

Post by Hawkeye » Wed Apr 05, 2017 12:43 pm

No no. Just 24 all the time whether its 1 or 8 players.
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DarkDeamon
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Re: Server States

Post by DarkDeamon » Wed Apr 05, 2017 2:20 pm

Not every bugger is a ninja like you hawkeye, We need it to start with a reasonable number of bots for 1 player & ramp up the bot numbers as more join.

3:1 bots to players used to work well with the respawn setup for x2 bots
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